Wwarfelian

A Grandiose Society
On the isolated island of Wwarfel live blue-skinned people known as Wwarfelians. Hailing from an unknown land, they colonized the island in 368 AE.

Beliefs
The general belief of Wwarfelians is Endelism and following its three ways of life. Children choose either Khi or Bho at age five, following that path until it is mastered.

Wwarfelians are very anti-immigration, believing that outsiders cannot assimilate into their own lifestyle due to their inferiority. However, due to the recent Omin's alliance with the Republic of Eorn, more Wwarfelians are teaching outsiders the way of Endelism.

In-Game Statistics
Ability Score Increase: Either your constitution or strength score increases by 2 if you align with Bho or Khi respectively. Otherwise, there is no score increase.

Age: A Wwarfelian usually starts Adulthood at 40 and can live to be 150 years old.

Size: Medium; Range from above 5 to over 6 feet tall and have slim builds. Once trained under Endelism, their body will change dramatically, becoming much bulkier than before.

Speed: Your base walking speed is 30 feet.

Meditation: If you meditate for one hour, you will be able to access an Endel Spell and an Endel Spell Slot depending on your way of Endelism. Bearers of the Sea: Due to being on an island, Wwarfelians are more comfortable on the sea or in water. They have 100 swimming speed as well as being able to fight at full capacity in water.
 * Khi Blast: A medium-sized white fireball emerges from your body and engulfs an enemy in front of you. It deals 1d10 fire damage. (This becomes 2d10 at level 4, 3d10 at level 8, 4d10 at level 12, 5d10 at level 16, and 6d10 at level 20.) You can use this once a day.
 * Cry of Bho: You scream a terrible cry, paralyzing anything in a 20 foot radius for ten minutes and inflict 1d6 force damage. (This becomes 2d6 at level 4, 3d6 at level 8, 4d6 at level 12, 5d6 at level 16, and 6d6 and level 20.) You can use this once a day.
 * Universal Punch: If you have mastered Dharn (that is, mastering both Khi and Bho), you will gain access to both Endel Spells as well as a new spell called Universal Punch. Channeling energy from Endel himself, you inflict a devastating blow to any one enemy, dealing 6d10 force damage, flying them back 20 feet. You can use this once a day.

Wwarfelian Allegiance: You will always agree with the Wwarfelian in any situation.

Double Attack: After meditation, you get access to a second attack in combat. However, every roll in this second attack will be on disadvantage unless you have mastered Dharn. This can only be used once a day.